Here's what I ran:
New stuff army (11/15/40)
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[18] Darth Vader
[-5] Driven by Hatred
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[18] Darth Vader
[-5] Driven by Hatred
[8] Emperor Palpatine
[7] Elite Riot Trooper
[7] Elite Jet Trooper
[2] Imperial Officer
[7] Elite Riot Trooper
[7] Elite Jet Trooper
[2] Imperial Officer
[2] Imperial Officer
[1] Zillo Technique
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[2] Force Surge
[2] Prepared for Battle
[1] Zillo Technique
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[2] Force Surge
[2] Prepared for Battle
[2] Parting Blow
[1] Armed Escort
[1] Deathblow
[1] Deflection
[1] Face to Face
[1] Armed Escort
[1] Deathblow
[1] Deflection
[1] Face to Face
[1] Pummel
[0] Element of Surprise
[0] Force Rush
[0] Officer's Training
[0] Planning
[0] Rally
[0] Ready Weapons
[0] Take Initiative
[0] Element of Surprise
[0] Force Rush
[0] Officer's Training
[0] Planning
[0] Rally
[0] Ready Weapons
[0] Take Initiative
My basic thought was to just be aggressive and see what happened. My opponent was running Maul, Onar, Greedo, Shyla, eGammorean Guards, C3P0 and Gideon.
With both of our lists having a bit of a melee focus, we decided to do the map from the Emperor's new pack, the Senate Chambers. The map I think is nice and versatile for both lists that want to engage ecah other and for lists that focus on keeping some distance. We played the Battle at Dawn mission, which provided a lot of extra victory points for controlling token areas. It also provided the melee units with a bit of extra cover by early on affecting accuracy, so for the first three rounds shooters had to have extra to even have a chance to hit.
My initial thoughts on some of the new stuff:
- New Vader is fun and punishing. My defense rolls were really poor overall, but 16 health he stayed alive enough to deal about 22 damage.
- The Emperor is a great support piece. Him and Vader is a bit pricey, but I can easily see him sliding in with the AT-DP or BT-1 for extra attacks. Force Lightning is also a great bit of damage and Weaken.
- The Riot Troopers I need to play with more, but they did a good job doing a fair bit of damage, as well as being pretty tough overall. I think they're going to suffer a bit though as the other non-Hero melee characters do though from the size of some of the maps.
- Troopers might see a slight resurgence as a group with Riots and several of the new command cards that benefit them. I might look into something with Terro leading a group.
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